

The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. The user lays roots that restore HP on every turn. If powered up by a Grassium Z into Z-Ingrain, the user's Special Defense stat is raised by one stage. However, they still cannot be forced to switch by moves that switch the target out. Ghost-type Pokémon under the effects of Ingrain are now able to switch out. If a Pokémon is holding a Big Root when Ingrain restores its HP, the amount of HP restored is increased by 30%. Magnet Rise fails if used by a Pokémon under the effect of Ingrain the move Telekinesis cannot affect a Pokémon under the effect of Ingrain. Ingrain causes the affected Pokémon to become grounded: the Pokémon is therefore susceptible to Ground-type moves Spikes, Toxic Spikes, and Sticky Web (only relevant when a Pokémon is switched in via Baton Pass and obtains Ingrain) and terrain-regardless of whether it is Flying-type, has Levitate, holds an Air Balloon, or is under the effect of Magnet Rise or Telekinesis.

Ingrain prevents the affected Pokémon from being switched out by the Red Card, but does not affect the Eject Button. The effects of Ingrain can be passed by Baton Pass.Ī Pokémon under the effect of Ingrain can switch out if it holds a Shed Shell. However, moves that switch the user out switch a Pokémon out regardless of Ingrain additionally, a Pokémon under the effect of Ingrain can be switched out when the game allows the player to switch before an opponent sends out their next Pokémon after their previous Pokémon fainted. This roots the user firmly in place, preventing it from escaping (unless it holds a Smoke Ball or its Trainer uses an escape item) or switching out.Įven moves that switch the target out cannot force a Pokémon under the effect of Ingrain to switch out. The user plants roots in the ground, allowing it to restore 1/16th of its max HP at the end of every turn.
